// Globals 7: setting and getting ints[], floats[]
global int globalInts[5];
global float globalFloats[5];
2 => globalInts[1];
4.5 => globalFloats[3];
3 => globalInts["hi"];
5.5 => globalFloats["hello"];
global Event windsOfChange;
<<< globalInts[1], globalFloats[3], globalInts["hi"], globalFloats["hello"] >>>;
windsOfChange.signal();
0.5::second => now;
<<< globalInts[1], globalFloats[3], globalInts["hi"], globalFloats["hello"] >>>;
<<< globalInts["bye"], globalFloats["goodbye"] >>>;
<<< globalInts[7], globalFloats[7] >>>;
windsOfChange.signal();