// Globals 4: setting and getting ints, floats, strings; listen for event once
1 => global int globalInt;
2 => global float globalFloat;
"3" => global string globalString;
global Event windsOfChange;
<<< globalInt, globalFloat, globalString >>>;
windsOfChange.signal();
0.5::second => now;
<<< globalInt, globalFloat, globalString >>>;
windsOfChange.signal();